Commander's Tactical Evaluation
Reviewed by FedeSack“Frederick I is a backline archer ranged carry who specializes in burning damage and early disarm control. In the first 2 rounds, his Skill 2 has a 70% chance to deal 365% burning damage to two enemy squads and disarm them for 2 rounds, while his Skill 5 has a 70% cast rate to deal 355% burning damage to two squads (with +50% extra damage against targets below 50% troop power). For every 5 combat skills cast by your archer squads, his Skill 8 deals 246% burning damage to a random enemy and triggers a 360% AoE burn across all enemy squads if the target is already burning. Because of this, he has strong synergy with Henry V, Witch Hunter, and high-rate archer casters.”
Deployment Summary: Frederick I is a Ranged commander introduced in Sx16 (rated High Tier). Commands Archers in the Back row (with secondary flexibility in the Middle row), following an unlock priority of 8th - 6th - 7th.
Hero Skills Inspector (1–8)
Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.
23,100 bonus marching capacity for hero’s squad
In the first 2 rounds, 70% chance to deal 365% burning damage to 2 random enemy squads within the valid range and disarm the target for 2 rounds.
Resistance +50%
Might +50%
70% chance to deal 355% burning damage to 2 random enemy squads within the valid range; when the target's troop power is lower than 50%, the damage will be increased by 50% additionally.
Might +15%; Resist +15%, Dictator +250%, Damage: 15%
Might +40%
In battles, for every 5 combat skills cast by your archer squads, Frederick I will deal 246% burning damage to 1 random enemy squad within the valid range; if the target happens to be burning, 360% burning damage will be dealt to all enemy squads.
23,100 bonus marching capacity for hero’s squad
In the first 2 rounds, 70% chance to deal 365% burning damage to 2 random enemy squads within the valid range and disarm the target for 2 rounds.
Resistance +50%
Might +50%
70% chance to deal 355% burning damage to 2 random enemy squads within the valid range; when the target's troop power is lower than 50%, the damage will be increased by 50% additionally.
Might +15%; Resist +15%, Dictator +250%, Damage: 15%
Might +40%
In battles, for every 5 combat skills cast by your archer squads, Frederick I will deal 246% burning damage to 1 random enemy squad within the valid range; if the target happens to be burning, 360% burning damage will be dealt to all enemy squads.
Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.
Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.